My only memory of this comes from Insym -possibly – doing an asylum no evidence run or an item roulette. Once you’re in chain-hunt territory, counting the seconds will let you know if it’s a demon or not.ĭisclaimer: I cannot find any information about this online, it just doesn’t exist.
SHADE PHASMOPHOBIA UPDATE
The hunt cooldown timer was 25s – this may have changed in the update – however, demons can re-enter a hunt after 15 seconds. Little known fact/bug, when lighting a smudge stick, the AOE is applied to everyone, so someone in the van can actually save a teammate by doing this.ĭemons are what I consider to be a medium risk ghost as its tell is by how fast it can re-hunt. Smudge sticks when lit produce a 6m AOE around the player which blinds the ghost for 6 seconds, it will also produce a 6m AOE on the last tick, however, this doesn’t mean that a single smudge stick can blind a ghost twice, it means if it’s outside the 6m when you light it, after 5.9 seconds it will do another AOE, if the ghost is chasing you and it’s close, this will save you. You can try and use this to estimate your own sanity. What this means is for solo players, you drop around 7.5% sanity per minute and for multiplayer you drop around 11 sanity per minute. Sanity drains at a fixed rate depending on map and whether or not if solo.įor professional there is a x2 multiplayer added to this, if playing solo, it gets reduced by 50%. This guide is a work in progress, it needs some fact checking here and there, Obake and Raija need worked on, but for the other 18 ghosts, I feel as though I’ve covered everything. Teamwork is essential and speed is important, get in and get out as fast as you can and obviously, have fun. If playing together and the ghost is about to catch up, let your team know when you’re about to use one, chances are everyone might use them making it extremely unsafe to test. Smudge sticks are essential for survival and identifying the ghost, don’t waste them. Maintaining a high sanity is a good idea until you’re ready to deal with the missing piece of evidence. In order to succeed in this difficulty, players must be very familiar with the game, be comfortable with looping as well as using hunts to identify ghosts.
Whilst there are some ghosts that are difficult to test for – some combinations might be all but impossible for most solo players – either due to foresight by the Devs or luck, difficult ghosts have been mostly pared off with easier to solve ghosts.
SHADE PHASMOPHOBIA HOW TO
After the Halloween update, it was clear alot of players old and new didn’t know how to deal with the new content, some were calling it a coin toss, this guide was written to help to address some of these issues.